From the DelveRush Wiki · Equipment
Salvage Magnet
A selective field coil that recalls loose salvage without stealing another player's serialed gear.
Overview
A selective field coil that recalls loose salvage without stealing another player's serialed gear.
Field role: Tidier wreck recovery with strict ownership exclusions and a visible pulse cadence.
Activation: Use to pull eligible nearby drops toward you.
Tiers and effects
| Tier | Required planet | Cost | Chance | Break | Effects |
|---|---|---|---|---|---|
| 1: Handcoil | Cryon Rift | 75,000 Coins 60 Cores | Purchase | None | Collection radius: 5blocks, Cooldown: 8seconds |
| 2: Sweepcoil | Nebula Reef | 200,000 Coins 225 Cores | 90% | 0% | Collection radius: 8blocks, Cooldown: 5seconds |
| 3: Wreckfield | Ruined Megacity | 800,000 Coins 800 Cores | 75% | 4% | Collection radius: 12blocks, Cooldown: 3seconds |
Addons
This gadget has no compatible addons.
Ownership and salvage
The tier and addons stay on the exact physical gadget. Transfer does not remove them.
Tamsin returns the tier salvage quote in Coins. Cores, failed attempts, and addon costs add no value.