From the DelveRush Wiki · Reference
Glossary
The glossary defines the main DelveRush terms in plain language.
Terms
| Term | Meaning |
|---|---|
| Aftershock | A three-minute global Coin bonus after Descent. |
| Artifact | A kept planet reward or a consumed wreck recipe item. |
| Black Reach | The highest asteroid resource grade. |
| Colony | The Orbital Colony hub and player land. |
| Core | A crafting and upgrade resource. |
| Descent | A late-game reset that adds permanent Coin yield. |
| Field contract | A planet task that gives a kept artifact. |
| Gear | Physical DelveRush tools and weapons. |
| Land Level | One of four Colony deed levels. |
| Rift | A short cooperative boss encounter. |
| Setcraft | Armor crafting with artifacts, Coins, and Cores. |
| Shaftwing | The physical DelveRush jetpack. |
| Star Map | The system for first route unlocks and paid travel. |
| Wayfarer | A persistent multi-crew spaceship. |
| Wayline | The public gate and fuel network. |
| Wreckbound | An enemy family that guards wrecks and Rifts. |