Field guide 07

The DelveRush Orbital Colony.

A living orbital town of portal piers, workshops, habitat domes, cargo yards, ship gantries, and private farm asteroids.

What is the Orbital Colony?

The Orbital Colony is a protected 184-block-wide settlement at the center of DelveRush, not a compact menu platform.

Eight independent portal piers surround a navigation atrium. Broad promenades lead to four handcrafted Gearworks rooms: Ivo's furnace-lit Salvage Foundry, Nyra's amethyst Rune Atelier, Sable's calibrated Tuning Chamber, and Kade's polished Outfitter Vault. The west Observatory deck is now Wardwright Veyra's Bulwark Atelier, while the old cargo yard is Mechanist Tamsin's Aetherworks Hangar. Propellant Works, the Colony registry, hydroponic domes, homes, and the Wayfarer shipyard complete the settlement.

Small vanilla directory signs and color-coded floor routes make the hub readable on foot: orange reaches Gearworks, crimson reaches Bulwark armor, yellow reaches Propellant, green reaches the Registry, cyan reaches the Shipyard, blue reaches Aetherworks, and purple breadcrumbs lead to the planet ring. Each route sign sits at the edge of the walkway and lists its destination, service, distance, and path color without blocking the view.

Merchants keep their own workshops and close their counters instead of opening unrelated NPC services. Far beyond the hub, private farm asteroids begin with crop beds, livestock, and a mixed oak-and-birch grove, then give their owners room to improve production, build a Filling Station, and make renewable jetpack fuel.

Voxel concept art of the expanded DelveRush Orbital Colony with portal piers, habitat domes, workshops, and a shipyard
Private farm asteroids

Your place in orbit.

Broker Lyra records four hand-authored Land Levels. Claiming Level 1 costs 10K Coins and requires the Kestrel Magnetic Grapnel earned through Luna fieldwork. The artifact is proof of discovery, not a consumed ingredient.

  • Grow Wheat, Carrots, Potatoes, and Beetroot
  • Harvest a one-time oak-and-birch starter grove
  • Level 1 has no dock; the Slipway and private dock arrive at Level 2
  • Unlock a Filling Station at Land Level 3
  • Keep the plot through a Descent
LAND LEVEL 1

Homestead Deed

10K Coins · Luna Outpost · carry Kestrel Magnetic Grapnel. Starter farm, livestock, and private building rights. No dock at this level.

LAND LEVEL 2

Slipway Deed

25K Coins · Red Dune Station · carry Aaru Echo Brush. Private Wayfarer dock and a larger build radius. Private dock active.

LAND LEVEL 3

Fuelworks Deed

75K Coins · Cryon Rift · carry Glasswake Fracture Cleats. Filling Station license, deeper discounts, and stronger harvests. Private dock active.

LAND LEVEL 4

Farwatch Deed

300K Coins · Cinder Core · carry Emberlift Heat Sink. Maximum estate, supply contract, and expedition support. Private dock active.

Cyan route · Shipyard

The Wayfarer is a commission, not a shortcut.

Dockmaster Ilyra accepts a personal Wayfarer Commission only after Land Level 2, Mycelia Prime access, and the Rootward Symbiote Lantern. The settlement is 100K Coins plus 250 Cores.

Your Mycelia record must also show 10 verified asteroids, 280m reach across 2 bearings, 10,000 natural frontier blocks, 2 field events, and 1 Rift clear. Every line is mandatory.

The result is a persistent multi-crew ship at the private Level 2 dock. Earning it makes long-range survey work easier without erasing the exploration chain that led there.

The hub loop

Refit, refuel, return.

The Colony keeps the useful parts of progression in one visible place.

GEAR

Visit the specialists

Replace starter gear free, commission advanced gear for Coins only, craft cheaper with multi-artifact recipes, risk an enhancement, or socket one of two runes.

GADGETS

Meet Mechanist Tamsin

Buy a field gadget, preview an exact-serial tier risk, install a deterministic Shaftwing addon, or take a posted salvage quote.

ARMOR

Meet Wardwright Veyra

Buy or Setcraft a physical armor piece, enhance its exact serial, fit compatible runes, or take its fixed 25% fabrication-fee buyback.

FUEL

Meet Engineer Rook

Choose one clear job: refuel now, make Biofuel, or build a plot station. Matching public forecourts wait on every planet.

TRAVEL

Walk through a gate

8 Colony gates lead to unlocked planets. Physical gate travel costs 0 Coins.

Crimson route · Bulwark

A loadout you can see.

Wardwright Veyra runs the Bulwark Atelier at (-47, -6) on the west Observatory deck. Her catalog contains Dustwalker Harness, Wreckwarden Plate, Eventide Aegis.

Enhancement and up to two unique compatible runes stay on one serialed physical piece; only valid pieces currently worn in distinct slots count toward set bonuses. Head, chest, and feet gadgets occupy real armor slots. Two-piece bonuses remain reachable beside a Headlamp and Shaftwing; four-piece bonuses reward committing the complete armor loadout.

There is no armor auction house, listing board, or P2P listing market; direct physical handoffs still work. Veyra's buyback excludes artifacts, Cores, enhancements, runes, and failed attempts. Read the armor guide.

Blue route · Aetherworks

Utility belongs to the item too.

Mechanist Tamsin operates the Aetherworks Hangar near (47, -1). Her catalog covers light, flight, grappling, survey, landing control, salvage recovery, tactical recall, and crew shielding.

Mechanist Tamsin shows the exact Coin cost, Core cost, success chance, and total break chance before a second confirmation. Addon installation is deterministic, and a free tier-1 Shaftwing replacement protects the basic mobility floor after a destructive attempt.

There is no gadget auction house, listing board, or P2P gadget market; physical handoffs still work. Tamsin's fixed NPC salvage quotes return no Cores or addon spend.

NPC gear economy

Every service has a counter.

Equipment is physical and transferable, but this release has no tool or weapon auction house, listing board, or P2P market mechanic. NPC quotes anchor the economy.

Salvager Kade

Salvager Kade

Claim free starter replacements, commission advanced gear for Coins only, or sell unwanted equipment and salvage.

Wreckwright Ivo

Wreckwright Ivo

Combine multi-artifact wreck recipes with Coins and Cores into advanced gear.

Artificer Sable

Artificer Sable

Attempt item-specific enhancement from +0 through +10.

Runesmith Nyra

Runesmith Nyra

Inspect runes and fill either of an item's two sockets.

How to join

Add DelveRush before beta opens August 14.

Public beta starts August 14, 2026. Add the server address now, then join when the doors open.

Server addressplay.delverush.com
Join the community
Three steps
  1. Use Minecraft: Java Edition 26.2.

  2. Open Multiplayer, choose Add Server, and enter play.delverush.com.

  3. Join when public beta opens on , then accept the required resource pack.

No client mods needed. PvP is off.