From the DelveRush Wiki · Equipment

Gadgets

Eight physical gadgets support movement, utility, survey, salvage, and defense.

Gadget catalog

Current gadgets
GadgetCategoryTiersRole
Wayfinder HeadlampUTILITY1Reliable hands-free Night Vision with no mode, tier, or addon state to manage.
Shaftwing JetpackMOBILITY4Core vertical mobility, with a two-slot addon build for efficiency, safer landings, or gliding.
Pulse GrapplerMOBILITY3Fast horizontal repositioning without replacing sustained Shaftwing flight.
Survey SpriteSURVEY3A timed local visibility burst that complements exploration signals without revealing structures or generic anomalies.
Gravimetric BootsMOBILITY3Passive landing control for players who spend fuel on travel instead of recovery.
Salvage MagnetSALVAGE3Tidier wreck recovery with strict ownership exclusions and a visible pulse cadence.
Phase AnchorUTILITY3A bounded tactical reset, disabled across worlds, Rifts, ships, and protected transit spaces.
Aegis ProjectorDEFENSE3Telegraphed cooperative protection, not permanent armor or solo invulnerability.

Ownership

A gadget is a transferable physical item. Its tier, fuel, and addons stay on the item.

Market

There is no gadget listing market. Direct physical handoffs still work.