Field guide 04

Gear with a history.

Arrive with a Torchline Pick and Arc Edge. Replace either starter free, recover lost technology, or commission advanced gear with Coins—then decide how much of one exact item you are willing to risk.

The item is the progress.

Every tool and weapon is a real inventory item. It can be dropped, stored, picked up, sold to an NPC, or handed to another player.

Enhancement levels and socketed runes belong to that exact item—not to a character-wide class or profile. Two copies of the same model can grow into completely different pieces of equipment.

A transferred tool, weapon, armor piece, or gadget only activates for a player who has personally reached its required planet tier. The item still keeps its history when traded, but personal exploration—not another player's wallet—certifies its active power.

Your first tool and weapon are issued on arrival, and Salvager Kade's starter rack replaces either one for free. Mining and combat never depend on affording a recovery fee.

The expanded arsenal contains 14 tools and 14 weapons, but it is not a permanent ceiling. One catalog contract can grow to hundreds without changing item ownership or creating parallel registries.

Mining instruments

Fourteen ways to break ground.

These are individual tools with recognizable field behavior, not interchangeable class skins.

FREE STARTER

Torchline Pick

A dependable mining tool for the first expedition

A clean plasma edge with no complicated proc to learn.

EARLY / CRAFT OR OUTFIT

Starspindle Auger

A fast early-game rhythm tool

Momentum grants brief Haste whenever a mining action lands.

EARLY / CRAFT OR OUTFIT

Orelight Resonator

A balanced yield-and-signal instrument

Resonance makes promising material sing before it breaks.

EARLY / CRAFT OR OUTFIT

Tidemark Extractor

An early Core-focused alternative

Core Spike adds one Core when a normal Core payout triggers, with a short cooldown.

MID / CRAFT OR OUTFIT

Frostvein Chisel

A safer midgame expedition tool

Cryo Ward grants short Absorption after breaking several blocks at once.

MID / CRAFT OR OUTFIT

Quakeborer

A reliable broad-face excavator

High natural burst chance produces frequent 3x3 breaks.

MID / CRAFT OR OUTFIT

Sporelight Harvester

A mobile sustain tool for long expeditions

Bloom sometimes grants brief Speed and Regeneration after mining.

MID / CRAFT OR OUTFIT

Echofoil Scanner

A dedicated relic-hunting instrument

Resonance gives an unsuccessful relic scan a controlled second chance.

LATE / CRAFT OR OUTFIT

Wreckwhisper Drill

A high-signal late-game survey drill

Strong find bonuses favor collectors over raw yield.

LATE / CRAFT OR OUTFIT

Voidroot Delver

A safer long-term enhancement project

Stabilized construction reduces conditional destruction risk by twenty percent.

LATE / CRAFT OR OUTFIT

Sunlance Cutter

An active high-tempo mining tool

Right-click Overclock grants Haste II for eight seconds on a thirty-second cooldown.

LATE / CRAFT OR OUTFIT

Railjaw Crusher

A low-frequency mass-excavation tool

Widespan turns a natural burst into a 5x5 break instead of 3x3.

APEX / CRAFT OR OUTFIT

Comettail Rake

An apex precision-yield instrument

Precision adds fifteen percent Coin yield whenever exactly one block is extracted.

APEX / CRAFT OR OUTFIT

Crowncore Separator

An apex vertical-seam specialist

Phase rotates every excavation burst into a vertical 3x3 plane.

Field weapons

Fourteen distinct answers to danger.

Weapons stay in your inventory and work beyond a single encounter. Bring the piece that suits the fight in front of you.

FREE STARTER

Arc Edge

A dependable first weapon

Arc pulses sometimes add a small electrical damage burst.

EARLY / CRAFT OR OUTFIT

Ionstep Rapier

An early opening-strike weapon

First Strike deals thirty-five percent more signature damage to nearly unhurt targets.

EARLY / CRAFT OR OUTFIT

Gravestar Maul

An early knockback control weapon

Gravity impact creates substantial breathing room.

EARLY / CRAFT OR OUTFIT

Riftcoil Whipblade

An early positional-control weapon

Tether pulls struck enemies toward the wielder instead of pushing them away.

MID / CRAFT OR OUTFIT

Nebula Pike

A midgame anti-group polearm

Chain arcs thirty-five percent signature damage to as many as two nearby enemies.

MID / CRAFT OR OUTFIT

Magnetar Cestus

A defensive close-range weapon

Counter grants brief Resistance after a committed hit and carries ten percent passive guard.

MID / CRAFT OR OUTFIT

Pulsefork Trident

A midgame tempo-control weapon

Frost slows struck enemies for three seconds.

LATE / CRAFT OR OUTFIT

Cinderwake Saber

A late-game pressure blade

Ignite keeps damage ticking between committed swings.

LATE / CRAFT OR OUTFIT

Solbreaker Axe

A late-game single-target debuffer

Sunder marks a target for four seconds; following hits deal ten percent more signature damage.

LATE / CRAFT OR OUTFIT

Ashfall Cleaver

A late-game close-group weapon

Cleave splashes thirty percent signature damage to two nearby enemies and ignites its target.

LATE / CRAFT OR OUTFIT

Halo Discus

An active late-game area weapon

Right-click Nova damages nearby non-player enemies on a fourteen-second cooldown.

APEX / CRAFT OR OUTFIT

Nullguard Glaive

An apex passive-guard polearm

Nullguard reduces incoming damage while the exact weapon is held.

APEX / CRAFT OR OUTFIT

Starboard Ram

An apex active-defense weapon

Right-click Bulwark grants Resistance II while heavily slowing the wielder for five seconds.

APEX / CRAFT OR OUTFIT

Eventide Scythe

An apex combo weapon

Combo makes every third connected strike deal sixty percent more signature damage.

Shipwreck salvage

A wreck is a recipe waiting to be understood.

Mineable Derelict Salvage Lockers hold named artifacts shared across several recipes. Wreckbound Sentries guard them with health and impact that scale by planet level and asteroid grade; later fields may deploy two.

01 / FIND

Follow rare signals

Leave the central mine and search procedural asteroid fields for embedded survey wrecks.

02 / SALVAGE

Clear the sentries

Defeat level-scaled wreck security, then open or mine the one-use locker for intact lenses, couplers, coils, cores, edges, and guards.

03 / CHOOSE

Craft or commission

Give Wreckwright Ivo a multi-artifact recipe, Coins, and Cores, or pay Salvager Kade's higher Coin-only outfitter price.

Advanced gear crafting recipes and Coin-only outfitter prices
GearWreck artifactsWreckwrightOutfitter
Starspindle Auger 5× Orelight Lens + 3× Gravestar Core 6K Coins + 30 Cores 48K Coins only
Orelight Resonator 4× Orelight Lens + 2× Gravestar Core 4K Coins + 35 Cores 49K Coins only
Tidemark Extractor 3× Orelight Lens + 5× Gravestar Core 12K Coins + 45 Cores 76K Coins only
Frostvein Chisel 4× Seismic Coupler + 3× Orelight Lens + 2× Gravestar Core 40K Coins + 80 Cores 285K Coins only
Quakeborer 5× Seismic Coupler + 2× Orelight Lens + 1× Gravestar Core 60K Coins + 140 Cores 475K Coins only
Sporelight Harvester 5× Seismic Coupler + 2× Whisper Coil + 2× Orelight Lens 90K Coins + 120 Cores 485K Coins only
Echofoil Scanner 4× Whisper Coil + 3× Seismic Coupler + 2× Gravestar Core 120K Coins + 180 Cores 700K Coins only
Wreckwhisper Drill 6× Whisper Coil + 3× Seismic Coupler + 2× Orelight Lens 180K Coins + 420 Cores 2.35M Coins only
Voidroot Delver 2× Nullweave Guard + 5× Whisper Coil + 3× Seismic Coupler + 1× Cinderglass Edge 250K Coins + 320 Cores 2.10M Coins only
Sunlance Cutter 5× Cinderglass Edge + 4× Seismic Coupler + 3× Gravestar Core + 1× Whisper Coil 320K Coins + 360 Cores 2.36M Coins only
Railjaw Crusher 3× Cinderglass Edge + 1× Nullweave Guard + 6× Seismic Coupler + 2× Gravestar Core 400K Coins + 420 Cores 2.78M Coins only
Comettail Rake 4× Nullweave Guard + 6× Cinderglass Edge + 5× Whisper Coil + 4× Gravestar Core 650K Coins + 700 Cores 5.90M Coins only
Crowncore Separator 7× Nullweave Guard + 8× Cinderglass Edge + 6× Whisper Coil + 8× Seismic Coupler 900K Coins + 1,100 Cores 9.10M Coins only
Ionstep Rapier 4× Orelight Lens + 3× Gravestar Core 8K Coins + 30 Cores 51K Coins only
Gravestar Maul 4× Gravestar Core + 2× Orelight Lens 7.50K Coins + 45 Cores 66K Coins only
Riftcoil Whipblade 3× Orelight Lens + 5× Gravestar Core 15K Coins + 50 Cores 86K Coins only
Nebula Pike 3× Seismic Coupler + 2× Whisper Coil + 2× Gravestar Core 80K Coins + 150 Cores 540K Coins only
Magnetar Cestus 3× Whisper Coil + 4× Seismic Coupler + 4× Gravestar Core 110K Coins + 180 Cores 680K Coins only
Pulsefork Trident 4× Whisper Coil + 3× Seismic Coupler + 2× Orelight Lens 150K Coins + 220 Cores 855K Coins only
Cinderwake Saber 5× Cinderglass Edge + 3× Seismic Coupler + 2× Gravestar Core 220K Coins + 360 Cores 2.19M Coins only
Solbreaker Axe 4× Cinderglass Edge + 2× Whisper Coil + 4× Seismic Coupler + 2× Gravestar Core 300K Coins + 360 Cores 2.31M Coins only
Ashfall Cleaver 5× Cinderglass Edge + 1× Nullweave Guard + 3× Seismic Coupler + 2× Whisper Coil 400K Coins + 400 Cores 2.73M Coins only
Halo Discus 2× Nullweave Guard + 3× Cinderglass Edge + 3× Whisper Coil + 2× Gravestar Core 500K Coins + 450 Cores 3.14M Coins only
Nullguard Glaive 6× Nullweave Guard + 3× Whisper Coil + 2× Cinderglass Edge 700K Coins + 850 Cores 7M Coins only
Starboard Ram 5× Nullweave Guard + 4× Cinderglass Edge + 4× Whisper Coil + 5× Seismic Coupler 850K Coins + 750 Cores 6.60M Coins only
Eventide Scythe 7× Nullweave Guard + 7× Cinderglass Edge + 5× Whisper Coil + 4× Gravestar Core 1M Coins + 1,100 Cores 9.30M Coins only

The current artifact pool is Orelight Lens, Seismic Coupler, Whisper Coil, Gravestar Core, Cinderglass Edge, Nullweave Guard. Components can appear in more than one recipe, leaving room for the catalog to grow without turning every find into a single-purpose key.

Enhancement +0–+10

Power asks for nerve.

The Enhancement Forge attempts one level at a time on the exact item you submit. A success improves that piece and nothing else.

Every attempt shows its current success chance, Coin cost, Core cost, and failure consequence before you commit. At dangerous levels, failure can destroy the submitted tool or weapon permanently. An attached Aegis Rune can absorb one destructive failure before it is spent.

The full unprotected journey now has a 38% fresh-item survival chance—about one +10 result per 2.64 copies—not the retired one-in-1,900 trap. +5 remains a practical midgame goal; +8 to +10 is an intentional prestige sink.

Another copy—even one with the same name—keeps its own enhancement level and remains untouched.

Two rune sockets

Build a strange favorite.

Every tool and weapon has 2 rune sockets. Runes appear in random world sites and mission rewards, giving exploration value long after a route becomes familiar.

The Runesmith previews the result and sockets a rune into the selected item. Socketed effects remain attached when the item is stored, dropped, sold, or transferred.

Rune effects on tools and weapons
RuneTool effectWeapon effect
Fortune Rune Earn more Coins while mining Sometimes land a critical strike
Quake Rune Break a wider area of blocks Push enemies back on impact
Ember Rune Find warmer, more valuable Cores Ignite enemies on hit
Aegis RuneCan absorb one destructive enhancement failure Improve Core yield Reduce incoming damage while held
Seeker Rune Signal rare finds nearby Restore health when hitting an enemy
Echo Rune Improve mining yield Deal bonus weapon damage
Colony gear economy

Specialists keep the loop honest.

Buying, selling, crafting, enhancing, and socketing use NPC quotes. There is no tool or weapon auction house, listing board, or P2P market in this release.

Salvager Kade

Salvager Kade

Claim free starter replacements, commission advanced gear for Coins only, or sell unwanted equipment and salvage.

Wreckwright Ivo

Wreckwright Ivo

Combine multi-artifact wreck recipes with Coins and Cores into advanced gear.

Artificer Sable

Artificer Sable

Attempt item-specific enhancement from +0 through +10.

Runesmith Nyra

Runesmith Nyra

Inspect runes and fill either of an item's two sockets.

Shaftwing flight

Jump. Release. Jump again.

The Shaftwing is now a serialed physical gadget. Ground jumps stay normal; press jump again in the air to ignite it. Mechanist Tamsin handles its risky tier tuning and deterministic addons in the Aetherworks Hangar.

RANK 160s

1,200 fuel capacity. Issued once and replaced free.

RANK 2110s

2,200 fuel capacity · 25K Coins + 125 Cores at zone 2.

RANK 3180s

3,600 fuel capacity · 150K Coins + 400 Cores at zone 4.

RANK 4270s

5,400 fuel capacity · 750K Coins + 1,200 Cores at zone 6.

Eight matching crops refine into Biofuel. Seal it in a reusable canister, then refill at a Filling Station unlocked at Land Level 3. Public Wayline pumps offer only a premium emergency splash or quarter-tank top-up once every 10 minutes; full refills come from Biofuel. Compare all eight gadgets and the Wingframe, Eco Nozzle, and Impact Baffles in the gadget guide.

How to join

Add DelveRush before beta opens August 14.

Public beta starts August 14, 2026. Add the server address now, then join when the doors open.

Server addressplay.delverush.com
Join the community
Three steps
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  2. Open Multiplayer, choose Add Server, and enter play.delverush.com.

  3. Join when public beta opens on , then accept the required resource pack.

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